Digital Game Download Season One Pass
Season Two Pass
Season Three Pass
Street Fighter Pack
Helmetless Crimson Hawk Ranger Skin
Tommy Green Ranger V2 Skin
Lord Drakkon Evo II skin
Kimberly Pink Ranger Skin
Digital Game Download Season One Pass
Season Two Pass
Season Three Pass
Street Fighter Pack
Helmetless Crimson Hawk Ranger Skin
Tommy Green Ranger V2 Skin
Lord Drakkon Evo II skin
Kimberly Pink Ranger Skin
Already available in the eShop. Go grab it!
The true origins of the Orochi fighter known as Shermie are shrouded in mystery. She, along with Yashiro Nanakase and Chris formed a music band called “CYS” (based on the first letter of the name of each member), where Shermie played the keyboard. They enter the KOF ’97 tournament due to Yashiro’s grudge against rival musician, Iori Yagami. Though originally not qualified for the tournament due to deciding to enter after the preliminaries were already over, the trio had succeeded in still getting in by individually assaulting and defeating each member of the qualified American Sports Team (Heavy D!, Lucky Glauber, and Brian Battler) while stealing their invitations from within the process. When Shermie remembers her duties as one of the Four Heavenly Kings of Orochi, she, along with Yashiro and Chris uses the tournament in order to gather enough power from the fighters so that the trio themselves can help awaken Orochi from its long dormant sleep. Near the end of the tournament, both Yashiro and Shermie commit suicide in order to transfer their remaining energy into Chris and because of this, Orochi is able to return to the world while using Chris’ body as the host, but Orochi itself is re-sealed again by the Three Sacred Treasures: Kyo, Iori, and Chizuru.
Don’t call them Chun-Li and Ryu. The two new characters coming to fighting game Power Rangers; Battle for the Grid on May 25 are the Blue Phoenix Ranger and the Crimson Hawk Ranger.
Developer nWay also announced that Power Rangers: Battle for the Grid — Super Edition is coming on May 25, the same day as Ryu and Chun-Li. While both fighters will be available as a pack for $12.50 or separately for $5.99 apiece, they’ll also be included in the Super Edition, alongside the previous Season Pass content. (Super Edition will also be available as a paid upgrade to current owners, though no pricing’s been announced yet.)
Mai Shiranui (不知火 舞, Shiranui Mai) is a character from both the Fatal Fury and The King of Fighters series. Her official nickname is The Alluring Ninja Girl (魅惑 の 女忍者, Miwaku no Kunoichi). Mai was born on January 1st, New Year’s day.
Due to Mai’s vast popularity among fans around the world, she has been in most promotional art, game arts, themes, and merchandise out of any character, making her the female mascot and sex symbol of SNK. Mai was rated #4 in GameSpy.com’s “Top Ten Babes in Games” feature and #5 in Game Informer’s “Top Ten Hottest Girls of the 16-Bit era.” Along with the many figures and merchandise that have been made in her image, she has made an outside game appearance in the spin-off series Queen’s Gate. Her great reputation has also influenced other female fighters in other fighting games, mainly Dead or Alive in which Mai herself makes two DLC appearances (in the fifth and sixth installments).
During nearly every King of Fighters tournament, Mai pesters Andy to enter and form a team with her. Upset at his refusals and choice to join a separate team, she forms an all-women team with the help of Yuri and King. In the following years, her teammates change, but she remains firm to enter the tournament to help encourage King and her fellow team members and to prove to Andy the error of his ways. In The King of Fighters 99, she is finally able to join the tournament in the same team as Andy. However, the following tournament was asked to step out to allow Blue Mary to investigate a case. Denied again, she is angered by the request and joins the Women’s team again and has remained a reoccurring member ever since. In the various team endings, she is often celebrating the team’s victory at King’s bar or fantasizing about Andy.
Mai did not participate in the KOF XI to search for Andy, who was busy at training his disciple, Hokutomaru. Later, Mai decides to enter the KOF XIII with her first KOF teammates, King and Yuri, as she felt that the KOF tournament isn’t complete without her. She isn’t upset at Andy while making her choice, content to enter a tournament with both her and him in it once more.
Mai uses the Shiranui-ryuu form of ninjutsu combined with her fire powers to fight.
Her style resembles normal ninjutsu with more graceful and majestic moves, somewhat in reference to traditional Japanese dance. She also uses paper fans as weapons, integrating them into her combat technique and using them to perform several combinations and moves. Her clothing, specifically, the tassel on her ninja garb, is also used to attack the opponent. She’s also exceptional in hand to hand combat using different throws and techniques to gain the upper hand. Mai has shown great strength as well as being strong enough to throw enemies heavier than her and using her strong elbow strike capable of breaking through her enemy’s defense’s incapacitating them.
“If you train for another 81 years you might become a good Sennin…. Ho, ho, ho!” —Oro
Oro is an ancient hermit who has thin black hair, golden skin, crimson eyes that glow light blue during battle and is barefoot. His only prominent article of clothing is a large single torn red tarp-like cloth, belted with a rope and appears to be like a kesaya or chiton like robe draped over his left shoulder and tied at a knot. A magic spell binds one of his arms and he normally fights one-handed, but he can dispel its effects and pull out the other arm at any time. Standing at 5′ 3″ (161 cm), Oro is the shortest playable male character in the Street Fighter series.
Unusual for a hermit (and the oldest known character in the series, maybe with the exception of Necalli, being over 130 years old), Oro has a casual and eased disposition with a lighthearted wile and whimsy. He also possesses a witty insight and a humbling sense of humor and wisdom. His hobbies include touring and leading people through the Amazon, and he enjoys the company of his pets.
Oro’s quotes in SFIII hint that in his younger days, he was once a devoted and spirited warrior like Ryu, with the pride of a champion akin to Dudley, though his pride also seemed to have got him into trouble, and may be responsible for him becoming a hermit. Oro is also considerably modest, only considering himself a novice of his style.
Oro is not without a sense of justice or a need to humble those extremely proud and boastful of their talents, such as Urien. In addition, in his conversation before his duel with Akuma, Oro was visibly concerned as to how a violent; disturbingly aggressive individual expressed themselves as the “master of the fist”, and was eager to show him how truly distant the path to mastery really was. However, he considers himself beyond the labels of good and evil, and believes that the next generation should be the one to take action against beings of great power.
Due to his amazing abilities, Oro naturally enjoys fighting against strong opponents, and finds those lacking exceptional aptitude and refinement boring, though he also does enjoy the simpler comforts of life, and often searches for ways to pass the time.
Oro has also a small weakness for women. When Ibuki fights him as a test to pass her school graduation exam, Oro was disappointed at first because he thought she was asking him for a date. Truthfully, Oro’s ideal woman is one with an older and mature disposition.
“You’re nervous, aren’t you? —Rose (Street Fighter IV series)
Rose is a serene, respectful, intelligent, and independent woman who muses quite a lot on destiny and fate. Wise and sophisticated, she is not prone to anger easily, and has a very calm demeanor, even in battle. She states that power is nothing without skill and that she must continue on her path, even if it means to give up her life for the greater good.
Rose seems to fancy herself a teacher of sorts, many of her win quotes and mid-round quotes, like “Today’s lesson is over”, seem to imply this. In the Street Fighter V timeline, this has been achieved to a degree by taking in Menat as an apprentice.
Rose is a tall woman with long, purple, wavy hair that flows outward horizontally (her hairdo is bent in a parabolic line in the Street Fighter IV series), with a large, zigzag forelock. She has violet eyes, a fair complexion, and a small mouth with full lips. Most official artworks of Rose make her appear to be pursing her lips.
She wears a loose, red (pink or purple in some artworks) evening gown with a belt and large gold buttons; a violet top with matching tights or stockings under her gown; a set of red high heels; and a large, golden scarf around her shoulders and arms. By channeling her mysterious Soul Power through it, she is able to make the scarf glow and wield it as a weapon. Strangely, her cleavage is easily visible through her top. In most artworks, she appears to be wearing a tank top under her dress, but her SFIV model shows her to be wearing a sleeved top with shoulder slits.
In the Street Fighter Alpha series, Rose’s hair was animated and flowed back with the wind; it remains mostly stationary in the Street Fighter IV series due to the use of 3D models.
In one of Rose’s win poses, she wears a large red ball gown, a choker decorated with an antique key design, and matching earrings (in her ending movie in Alpha 2, she is seen wearing this outfit). Also, a lighting-bolt design is visible on her forehead in this form. In this particular victory pose, she holds tarot cards in each hand, and one in her cleavage. This win pose is reserved for a perfect win in Street Fighter Alpha 3 but is a normal victory in Capcom Fighting Evolution. In the UDON comic book series, Rose is often pictured in this attire, particularly when she is interpreting the future or in some removed location.
In her Shadaloo C.R.I. profile art, her outfit remains largely the same, except her shoes and belt are black, and her top and tights are dark gray.
Akira has medium-length brown hair with a half fringes on the left side and a single fringe in the center of her head and brown eyes. In the original game (and as Powered Akira in Project Justice), she wears a black biker jacket (wearing a camouflage/olive green tank top in it) with spikes and a skull emblem on both spikes, black rider pants with gray metal designs and red kneepads. She wears a black belt on her waist with a black chain at the left side and black with gray metal rider boots. She wears black rider gloves with red metal designs and a black biker helmet with a skull in the center of her helmet.
In the School Life Mode of Nekketsu Seisyun Nikki 2, her game portrait and appearance has her wearing an orange and blue short sleeve shirt and a white jumpsuit with the long sleeves are tied on her waist and black shoes where she works as a bike mechanic. She is sometimes usually seen in her black biker outfit but with or without a helmet. She also wears various outfits during the school term and in addition, wore two swimsuits during both Swimming Day and the Beach Overnight. Her first swimsuit is a dark blue strapless bikini and the other swimsuit is her light blue short sleeved openly hoodie with light violet stripes in each sleeve and a dark blue one-piece suit underneath her jacket.
In Project Justice and for her playable debut in Street Fighter V, her original outfit had her black biker jacket tied on her waist. Aside from her original outfit, she wears the Seijyun Girls’ school uniform which consist of a dark blue vest with a short sleeved sailor collar with a red laced ribbon on the collar, a dark blue skirt, navy blue socks and brown dress shoes. Her white sailor collar has cross black linings on each side.
Akira, the younger sister of Daigo, is a silent girl who rarely speaks out her thoughts. She may be tough and commanding while wearing her biker outfit, but is a docile and gentle person without it. The outfit was originally intended to hide her true gender prior to enrolling in Gedo High.
Her personality was initially demonstrated in the School Life Mode of Nekketsu Seisyun Nikki 2, in which she was trying to keep her true gender as a secret, which causes Akira to be personally embarrassed upon revealing it to the player. Throughout the school term, Akira also shows her shy side to the player, especially during the Swimming Day where it’s revealed that she doesn’t like to swim due to being hydrophobic. She can also be quite very happy and optimistic to help other characters out as well, such as Hinata and Boman during the School Fair Day.
As of Project Justice, she was transferred to the all-girls Seijyun High, leaving her without any friends, until she found one in Yurika, and later on, Zaki. This was due to the fact that she had noticed her older brother’s strange and unexpected change in personality after returning from his personal training journey.
A Golden Wind is set to howl across the Jump Force battlefield when JoJo’s Bizarre Adventure‘s Giorno Giovanna, the progeny of DIO by way of Jonathan Joestar’s body, joins the game’s playable roster this spring. Opponents who come face-to-face with Giorno’s seemingly invincible Gold Experience Requiem Stand are forever reminded that their attacks are simply useless.
Giorno is the fifth and final member of Jump Force “Characters Pass 2,” which also features the currently available Shoto Todoroki, Meruem, and Hiei, and the upcoming Yoruichi. Players who purchase Character Pass 2 for $17.99 will immediately obtain Todoroki, Meruem, and Hiei, as well as gain early access to Yoruichi and Giorno upon release. Each character is also available separately for $3.99.
Giorno is a teenage boy of average height and slim yet muscular build, far smaller in stature than previous JoJos. He has golden hair of moderate length tied back in a short, braided tail, with three distinctive oversized curls arranged in a row over his forehead. His hair was originally black and unkempt but transformed upon awakening his Stand. His eyes, especially present in earlier depictions, sharpen at the ends similar to those of his father’s.
Giorno wears a two-piece suit with a checkered coat tail and several ornate features, including wing-shaped emblems on the collars and a heart-shaped opening in the chest area. The most distinctive feature on his suit are the three ladybug emblems located on either side of his chest and directly below his zipper, matching the appearance of his Stand. Later on, his shoes also have the same ladybug emblem on them. The color scheme for his suit often changes in different depictions, but the most common colors are blue outlined with gold and pink outlined with green.
Your end has no end! That‘s the power of Gold Experience Requiem!
Giorno, the last DLC of the Character Pass 2 is coming this Spring to #JumpForce! pic.twitter.com/ez1EbcqJ7R— BANDAI NAMCO EUROPE (@BandaiNamcoEU) March 15, 2021
Giorno’s childhood was filled with unhappiness and loneliness due to bullies and the abuse by his stepfather. During his early childhood, he was initially cold and uncaring towards anyone and believed himself to be scum just for the way people treated him. Those that knew him easily thought he’d grow up to become a twisted individual. This changed when he befriended an injured gangster he saved. As the man protected Giorno from those that did him wrong in return for his aid, he learned that he could trust people. Since then, he has become a more confident and solicitous person.
A defining characteristic of Giorno, and shared among his peers through him, is his resolve (覚悟 kakugo); something that can be described as his ability to make important decisions without hesitation and seeing them through to the very end, even in the face of pain, sorrow, and tragedy. Throughout Part 5, Giorno’s resolve is such that in the heat of battle, he is frequently willing to allow himself to be injured if it leads to an advantageous situation. An ambitious individual, he readily takes any occasion to achieve his final goal of becoming a “Gang-Star”. Upon beginning to cooperate with Passione gangster Bruno Bucciarati, Giorno wastes no time in infiltrating the gang, and steadily works his way up the ranks. His assassination of Polpo was partially a way to get a promotion for Bucciarati. Later, Giorno also tried to personally approach the Boss of Passione, and planned to plant a tracking device on him.
Like all of the Art of Fighting characters to appear in King of Fighters, King’s history is largely unchanged, but continues in an alternate continuity (Art of Fighting appears to take place in 1978-1979).
During the series, King acts as the consistent member of the reoccurring Womens’ Team. She also opens up her own bar in England (and later South Town), the “Illusion”, and hires two waitresses named Sally and Elizabeth to assist her. She generally acquiesces to her teammates’ whims as she wants to participate to make Jan proud. She agrees to join the Art of Fighting team in The King of Fighters 2000 when Yuri begs her to be her replacement. When Robert doubts her credibility, King is able to prove her worth in an extensive kicking contest. The series also emphasized her possible infatuation with Ryo, which is heavily hinted at in 2000 and The King of Fighters XI. Although she suggested other candidates for her position, King enters the KOF XIII tournament since she doesn’t want to lose to the other teams.
King is a kind, trustworthy, and violent woman. She is unquestionably loyal to her friends, but relentlessly unforgiving towards her enemies. Although King is very passionate, she rarely shows a sensitive side to her friends (and when she does, things just seem to go wrong). She often dresses in masculine and androgynous clothing, mainly a purple tuxedo. Over time, she has also shown a feminine dress sense more and more often. For her KOF XIII team story, she expresses a desire to a wear a dress for her teams’ victory party. She has a great affinity for fine wine. She also tends to obsess over money so she can pay Jean’s medical bills. King seems to be quite attracted to Ryo Sakazaki (they even have special starting poses to imply this).
King acts quite masculine, and shows a feminine side as well every now and then.
Fighting EX Layer: Another Dash is available on the Nintendo Switch in Japan. It is a free download, with add-ons priced at 2,800円. It will appear in North America and Europe on April 15, 2021 and be free with a $24.99 add-on.
Fighting EX Layer: Another Dash is a separate title from Fighting EX Layer. Gougis and dashes have been replaced by new systems such as EX-Dash, EX-Arrow, and EX-Illusion; some characters have been adjusted; and some moves have been revised.
The free base download includes Arcade Mode and local offline multiplayer with four characters. By purchasing the 2,800 yen “Full Pack,” you will gain access to Training Mode, online ranked and casual matches, and an additional 14 characters for a total of 18 playable characters (plus all color options). A future update will add an online spectate mode.
Fighting EX Layer: Another Dash is an ambitious title that reconsiders the theories and values of fighting games. This is a separate title in the Fighting EX Layer series not bound by traditional skills and systems.
What is the fate of the fighters inhibited by new power? The game features an EX System with accelerated new values.
The second chapter of Fighting EX Layer begins!
Let the battle begin!
Don’t forget the Ultimate Edition with:
Release date: June 8, 2021
Ultimate Edition will be THE version for diehard Guilty Gear fans and will feature the following;
・Guilty Gear™ -Strive- (GGST) Main Game
・GGST Season Pass 1
・GGST Digital Soundtrack and Artworks
・GGST Ultimate Edition Special Colors that adds 5 colors for each character
・GGST Special Colors for Sol and Ky (Early Purchase Bonus)