Second volume(7/3 Release)

Hello and thanks for reading “Developer’s Backyard.” This is Akira Katano, Director of Guilty Gear -Strive-.
I’d like to thank you all for the many responses to Volume 1.
(Please read Volume 1 here if you haven’t already.)
As our goal is to create a dialogue between us here at Arc System Works and all of you, this time we’ll be sharing the latest information about our developmental intent and our direction going forward.
Guilty Gear -Strive- Developer’s Backyard

It’s all about the Roman Cancel, the way you can cancel an attack to do an other one, while doing an attack, while blocking, to speed up an attack/combo, to dodge, to land correctly.