“Hello, this is Iga. I am pleased to announce that Miriam has been included in Mighty Fight Federation! Miriam is the protagonist of my exploration-heavy side-scrolling action game Bloodstained: Ritual of the Night. I am very excited to see what kind of fighting style she’ll bring to the table. Oh, and if you haven’t heard of Bloodstained, please check it out as well~ I wish you all have tons of fun playing both works.”
- Koji Igarashi
Miriam is the main protagonist and playable character in Bloodstained: Ritual of the Night. Crystals that harbor demonic power have been embedded into her skin at a young age as part of a dark curse. She takes it upon herself to confront a fellow Shardbinder and an old friend, Gebel, in order to end his reign of terror and hopefully, find a way to reverse the curse that is currently inflicted on her. Miriam also appears in Bloodstained: Curse of the Moon to accompany Zangetsu on a perilous journey to vanquish a powerful Archdemon, however, whether she is permitted to come along, left behind, or killed is entirely up to the player. Miriam reappears in Bloodstained: Curse of the Moon 2 where she reprises her role as Zangetsu’s traveling companion along with her old comrades and three new allies.
Picked up as an orphan by an Alchemist at a young age, she became a host for the dark Alchemists’ curse. Although the magi-crystals were fused with her body at a young age, for 10 years she lay sleeping while the curse matured to its full form. It was during this period that the demons arrived, meaning that she missed their appearance and awoke with a mild form of amnesia, not quite fully understanding what happened to her.She is a woman of few words but strong of purpose. Her youth is deceiving, making her seem confrontational and quick to judge, though in reality she is constantly evaluating her next step. The pain she felt as an orphaned child fuels her compassionate desire to protect her loved ones and friends.