Category: snk

#KOFXV|ANDY BOGARD|Character Trailer #8 (4K) #snk

Story

Fatal Fury

Andy is one of Jeff Bogard’s adopted sons and the younger brother of Terry. When their father dies at the hands of Geese Howard, Andy decided to perfect his own martial art over at Japan to differentiate himself from his brother. During his time in Japan, Andy was taught the Shiranui-ryuu Ninjutsu (Shiranui Style Ninja Technique) and a form of empty-handed combat called Koppouken by Hanzo Shiranui.

A decade after Jeff’s death, he reunites with Terry in South Town. After paying respects to Jeff’s grave, they encounter Joe Higashi and learn about the King of Fighters tournament hosted by Geese. He enters with them in an attempt to avenge their father, but lost before he reached Geese. When Terry defeated Geese, Andy felt a mixed sense of closure and returned to Japan to continue his training.

After their first King of Fighters tournament, a new tournament was held, this time hosted by Wolfgang Krauser. Andy, though present in the competition, did not accomplish much story-wise. During the events of Fatal Fury 3, Andy suffered a chest wound that continued to hamper him in the Real Bout series. He additionally has an ending which mirrors Terry’s scenario in Real Bout but this is considered non-canon in Mark of the Wolves.

Ever since Geese’s death, the fall of the First Southtown, and the birth of Second Southtown, Andy has been busy training Hokutomaru through the ways of Shiranui-ryuu Ninjutsu and Koppouken. Instead of fighting in the tournament himself, he sends Hokutomaru in his place to see what his apprentice has learned. In Hokutomaru’s ending, Andy writes him a note saying that he was proud to see Hokutomaru’s progress. Then he ended the note by saying he is no longer his teacher but his rival and that they will cross paths again.

Personality

Andy is a quiet and rather stoic man who always sets his sights on improving himself. Although he is usually serious, he breaks form when confronted with things that make him uncomfortable -such as his height- and hides his embarrassment with boastful declarations, probably underlying his diffidence in a sense. Andy acts as the withdrawn and analytical observer amongst his friends. As far back as he can remember, He has never won anything over his elder brother and seems to suffer from an inferiority complex because of it. He respects him yet feels that he has to one day overcome him.

In the Fatal Fury timeline, he is aware of Mai’s interest, he just considers her to be more of a younger sister since he started training with Hanzo when he was very young and devoted his life to martial arts. Mai’s luck is surely bad. However, in The King of Fighters timeline, he is in love with Mai, but rarely expresses it, as he personally feels that he is not yet mature enough to handle marriage and training at the same time. He seems perplexed by Mai’s actions towards him but will do everything he can to protect her. Their relationship is usually used for comedic effect in the Fatal Fury and King of Fighters series.

Cham Cham trailer appeared for Samurai Shodown #snk #embracedeath #samuraishodown with a collab with Guilty Gear

Cham Cham (チャムチャム, Chamu Chamu) is a character from the Samurai Shodown series who was introduced in Samurai Shodown II. She replaced Tam Tam’s role in the cast. She is the only character of the series to star in her own pachinko game.

Story

She is the younger sister of the character Tam Tam. She secretly took a village heirloom, the “Tangiers Stone” (タンジルストーン, Tanjiru Sutōn), to play with when a goblin snatched it away. She thought her parents would be angry because of it so she sets out with her pet chimpanzee “Paku Paku” (who is actually Tam Tam transformed as punishment for his failure to protect the stone) in order to look for it.

Personality

She is an energetic and optimistic girl. She’s not the smartest one of her tribe, easily angered if she thinks she’s being insulted, but she shares her brother’s bravery.

Fighting Style

Cham Cham is a catgirl in appearance and has feline mannerisms; for example, she walks on all fours when disarmed (she holds her weapon in one hand when she has it). Her taunts are also animalistic (in one, she meows and stretches like a cat, while in the other, she sits on her haunches and scratches behind her ear with her foot). Her boomerang can be thrown high into the air or at ground level, leaving her unarmed for a time; however, this may not be a total disadvantage, as her claws and kicks are enough to keep her foes at bay. Paku Paku may also be summoned to attack for her, which includes throwing skulls, emitting fireballs, and a spinning spit-kick attack.

Cham Cham | SNK Wiki | Fandom

KOF XV|CHIZURU KAGURA|Character Trailer #7 (4K) 【TEAM SACRED TREASURES】#SNK #KOF #KOFXV

Chizuru Kagura (神楽 ちづる, Kagura Chidzuru), whose real name is Chizuru Yata (八咫 ちづる, Yata Chidzuru), debuted in The King of Fighters ’96 as a sub-boss and the sponsor of the KoF tournament that year. Her subsequent appearances in other tournaments tend to be as a normal participant.

Like Kyo Kusanagi and Iori Yagami, she is a member of the clan that holds one of the three sacred artifacts that originally sealed the serpent monster Orochi 1,800 years ago: the Yata Mirror (八汰鏡, Yata no Kagami). Due to the rivals’ aggression towards one another, Chizuru is usually the one who has to keep the trio together. They form the Three Sacred Treasures Team, whose endings often entail the canon events of any parties involved.

Personality

Unlike the other members of the Sacred Treasures, Chizuru is well-mannered individual who speaks in a calm and collected tone. Having to watch her own sister murdered in front of her, Chizuru took that trauma and focused on sealing Orochi. She’ll do whatever she can to keep Orochi sealed, even going as far as using The King of Fighters tournaments to bring the other two Sacred Treasures together, even without their consent. She becomes the voice of reason to the otherwise tumultuous Kusanagi and Yagami, having stopped their petty and mutually murderous vendetta on several occassions.

However, when her powers were taken, her will to fight was taken along with it. So far, the matter of losing her powers has not personally scarred or affected her in any way, and has even advised Iori on what to do and the implications when he lost his own powers to Ash Crimson that time.

KOF XV|KYO KUSANAGI|Character Trailer #6 (4K) #SNK #KOF #KOF15

Kyo Kusanagi (草薙 京, Kusanagi Kyō) is the main protagonist in SNK‘s The King of Fighters video game series. He was first introduced in The King of Fighters ’94 as the leader of the Japan team. He is the rival of Iori Yagami.

He was first introduced as a cocky delinquent high school student who is the heir of the Kusanagi clan, one of the three clans that sealed the legendary snake entity, Orochi, 1,800 years ago. His clan wields pyrokinetic powers, an inherited power that few members obtain. They, along with the Yasakani and Yata clans, keep one of the three sacred treasures used to contain Orochi long ago. His family’s treasure is the Kusanagi Sword (草薙の剣, Kusanagi-no-Tsurugi), and his family crest is the sun, represented in a stylized halo of fire. His official nickname is Scion of the Flame (炎 の 貴公子, Honō no Kikōshi) or The Cleansing Exorcising Flame (火炎 祓 濯, Kaen Harau Yusu).

Aside from the main series, Kyo also has a spin-off manga story based on his adventure in The King of Fighters ’96, entitled The King of Fighters: Kyo. A video game under the same name was also created to further expand his character. In addition, a number of image songs and audio dramas featuring Kyo’s character have been released, including the contents of his own character image album consisting of all of his theme songs. He is a member of SNK’s character image band, The Band of Fighters and also co-star alongside Iori in one of SNK’s promotional series, Part Time Stories: Kyo & Iori. At Vigamus,a museum of videogames sponsored by the municipality of Rome, a special illustration lists Kyo as the mascot of the mid-90’s era of Neo Geo.

KOF XV|JOE HIGASHI|Character Trailer #kofXV #SNK

Personality

At first, Joe was a stoic man who lived for fighting and training. As time passed, he became a pretty goofy man who self-proclaims himself to be a genius with mostly everything. He doesn’t take battles as seriously as the Bogards, but he loves to fight. If Joe could, he would fight every fighter he sees. He loves the spotlight and the glory of victory.

Powers

  • Multiple Attacks: Joe can punch several times with incredible speed.
  • Energy strikes: Joe can infuse his strikes with chi energy, being able to cause more damage than normal.
  • Explosive strikes: Joe can deliver a punch of tremendous strength that generates explosive force upon contact. He has also shown to causing small explosions with some of his super moves, such as his Tiger Kick.
  • Aerokinesis: Joe has shown some limited aerokinesis, the power of controlling air and wind.
    • Hurricane: With an uppercut, he can create a small hurricane that moves forward. He named this attack Hurricane Upper. The stronger version is Screw Upper, a tornado-like vortex that can cause severe damage to his opponents. He also has a SDM that is an even stronger version of the Screw Upper: the Double Cyclone, which is seen in numerous Dream Match games such as Capcom vs. SNK 2 and The King of Fighters 2002.

Iori Yagami in #KOF15, of course, trailer available

Iori Yagami (八神 庵, Yagami Iori) is a character who made his first appearance in The King of Fighters ’95. He is a central recurring character, and the initial enemy (and eventual rival) of Kyo Kusanagi.

He is the heir to one of the three clans that sealed the legendary snake entity, Orochi, 1,800 years ago. His clan, formerly known as the Yasakani (八尺瓊, Yasakani), wields pyrokinetic powers. They keep the seal over Orochi intact with help from the Kusanagi and Yata clans using three ancient artifacts. His family’s treasure is the Yasakani Jewel (八尺瓊曲玉, Yasakani no Magatama) and his family crest is the crescent moon, which he wears on the back of his old jacket. He also wears a plain silver ring around his left middle finger; the significance of the ring, if any, is unknown.

His official nickname is Flame of the End (終焉の炎, Shūen no Honō). In XII and XIII it’s Unbridled Instinct (解き放たれし本能, Tokihanatareshi Honnou) and with his flames; Iori who has Recovered His Flames (炎 を 取り戻した 庵, Honoo wo Tomoridoshita Iori).

Powers

  • Slashing Hands – Iori specializes in clawing martial arts, and most of his moves are in the form of clawing strikes.
  • Pyrokinesis – Due to his Yagami heritage, Iori can control fire. He can create a bright purple fire from thin air, create fire balls, deliver punches of fire, create pillars of fire and put his own body on fire. His fire also has the sacred ability to put enemies in a stasis-like state. He is not immune to other types of fire. He cannot control other fires that he didn’t create. Iori can also occasionally wield crimson flames due to the presence of the former Yasakani clan’s power, although he does not have the ability to create them intentionally. This power was stolen by Ash Crimson but eventually regained.
  • Riot of the Blood – Thanks to the pact his clan made with Orochi, Iori goes into this state whenever Orochi’s presence is strong. He however still has a degree of conscious humanity remaining even while in this state, having turned against Orochi even under this condition.

Iori Yagami | SNK Wiki | Fandom

Team Hero for #kofXV is now complete with Benimaru and its gameplay trailer #snk

Benimaru Nikaido (二階堂 紅丸, Nikaidō Benimaru) is a The King of Fighters character and one of Kyo Kusanagi‘s friends. His straight hair stays up during fights due to a rather exaggerated case of electrostatics. His official nickname is The Shooting Star.

Personality

Benimaru, while sometimes outspoken and flamboyant, means business in battle as he’s very proud of his skills and doesn’t want anyone to look down on him for his good looks. He also respects ladies though he tends to be more than a flighty flirt. Although he seems to have an indecisive mind, Benimaru has a heart of gold. His loyalty and respect can go a long way.

Despite his American heritage, he carries many Japanese mannerisms. Though he would never openly admit it aloud, his pride as a professional fighter was shaken when Kyo beat him before 1994 and he secretly trains for a rematch.

Powers

  • Electrokinesis – Benimaru can control electricity.
    1. Static – Benimaru can create static around his body. This is what makes his hair upwards.
    2. Electric Fist – Benimaru can create an electric ball around his fist.
    3. Thunder – Benimaru can summon lightning from the sky. Benimaru can also form sparks on the ground and move them upwards.
    4. Discharge – Benimaru can release an electric discharge by touching his enemy.
    5. Electric Attacks – Benimaru can fuel his attacks with electric energy, especially from lightning he summons.
  • Super-Speed – Benimaru can move himself so quickly that he leaves several images of himself when he moves.

Skills

  • Cooking – Benimaru is an accomplished cook.
  • Modeling – Benimaru is a professional model by occupation.
  • Shooting – Benimaru has interests and has practiced shooting with rifles.

Fighting Style

Benimaru specializes in shooting techniques and electricity, though his fighting style is more focused on agility and less on actual submission and raw power, focusing on agile kicks and decent range.

His character also pays homage to the Tatsunoko character, Hurricane Polymar. The attacks Shinkuu Katategoma (Vacuum One-Handed Top), Handou Sandan Geri (Recoiling Three-Stage Kick) and Gen’ei Hurricane (Phantom Hurricane) take their names and functions directly from the aforementioned character.

Several other of his moves also take their namesakes from various anime and manga, including:

  • Benimaru Coleda/Benimaru Collider; from Gunbuster
  • Elec-Trigger; from Super Robot Red Baron
  • Flying Drill, Raijiken (Thunder Quiver Fist) and Raikouken (Lightning Fist); from Casshern, original move name is Denkou Punch (Voltaic Punch).
  • Iai Geri (Re-sheath Kick); from Kako Teito: Ore wa Shubei!.

Despite all of these anime-based references, Benimaru ironically dislikes otaku.

More of its story here:

Benimaru Nikaido | SNK Wiki | Fandom

#SNK vs. #Capcom: The Match of the Millennium is going to be next one in the “Neo Geo Pocket Color Selection” series for #NintendoSwitch.

SNK vs. Capcom: The Match of the Millennium rated for Switch in Korea – Gematsu

NGPC classic SNK vs. Capcom: Match of the Millennium rated for Nintendo Switch

As listed by The Game Rating and Administration Committee of Korea, it’s not a 100% official but has been rated for Nintendo Switch, so ..

In this battle, the mightiest brawler is crowned!

It’s time to settle the score… 18* of SNK and Capcom’s most popular characters collide in the pivotal battle of game history! Truly a match of the Millennium!

  • Thrill to three battle formats: Single, Tag, and Team.
  • Select from three battle types to suit your playing preferences.
  • Can you play VS Mode battles and exchange various data? Of course!
  • Jump into the new SC Olympic Mode and strive to break all records.

*Eight additional characters are unlockable.

Play options includes 2-fighter tag teams, 3-fighter queue teams, and of course, fighting solo. After that, the player can choose either a Capcom-style level meter, an SNK-style charge meter, or a ‘neutral’ meter that enhances super attacks if full. Every character also has their own rival, whom they will fight at the fourth stage. The last two stages have the player’s selected character fighting the tag team of Geese and Bison, then, depending what the side opposite to their character’s is, Orochi Iori or Evil Ryu.

As a side feature, there is Olympic mode, where the player can play themed minigames such as blasting Mars aliens FPS-style (lifted from the final boss of Metal Slug 2) or helping Arthur from Ghosts ‘n Goblins hop pits to snatch up treasure, as well as there being time-attack, first strike, and survival events. The player’s performance in these games earns them special vs. points which they can use to unlock a special attack for each character.

The Match of the Millennium is capable of linking with such other games as the Card Fighters series and even the Dreamcast version of Capcom vs SNK, but the only purpose this serves is data transfer. The Japanese version could also transfer data to the Dreamcast port of The King of Fighters ’98 for character points.

The use of both companies’ material is quite extensive, from every character having their theme playing (not always from the first games they appeared in), to the featuring of stages from both universes. There is also interesting screens shown when this game is used in a monochrome Neo Geo Pocket, with such things as Alex and K’ staring at each other, Shermie dressed up as Morrigan (to Yashiro and Chris’ awe), Chun-Li doing her taunt pose while Li Xiangfei plays a Neo Geo Pocket, and Lilith and Kaede playing Neo Geo Pocket together.

Meitenkun gameplay trailer for The King of Fighters XV #kof15 #kofXV #snk

Story

Meitenkun is a sleepy young fighter who is always seen holding a pillow. Along with Shun’ei, he trained under Tung Fu Rue. He helps Shun’ei against Verse.

Personality

Meitenkun is a heavy sleeper who is very carefree and calm. He rarely exerts himself, often preferring to nap instead. Tung and Shun’ei consider him an exceptional fighter, but their praise doesn’t appear to go to his head. Whether this is due to cockiness or laziness is unknown; not much fazes his relaxed exterior.

Despite his behavior, he cares deeply for his master and best friend. He’s a brilliant strong fighter and often wins, as Shun’ei notes after losing to Meitenkun many times.

Powers

  • Ergokinesis: Meitenkun has an incredible power of energy, that he uses when gathering chi energy from Gaia.
    • Sleeping technique: Meitenkun’s sleeping technique has given him strong control over chi, even stronger than that of his master.
    • Energy Pillow: Meitenkun can infuse chi into his pillow for a projectile attack.
  • Multiple Kicks – Meitenkun can perform multiple kicks in succession as seen in his Ressenkyaku.
  • Superhuman strength: It is believed that brain limits most humans to using only 30% of their full strength but by making his brain fall asleep, Meitenkun can make use of 100% of his full strength.

Meitenkun gameplay trailer for King of Fighters 15 revealed

The King of Fighters XV Meitenkun trailer, screenshots – Gematsu

『KOF15』明天君のキャラクタートレーラーが公開。いつも眠そうに枕を抱える“八極眠眠拳”の使い手 – ファミ通.com

Bande-annonce The King of Fighters XV : Meitenkun sort de son sommeil – jeuxvideo.com

The King of Fighters 15 : Meitenkun, la panne de réveil – Actu – Gamekult

Meitenkun | SNK Wiki | Fandom

Shun’ei gameplay trailer for King of Fighters 15 #kof15 #kofXV #snk

Shun’ei gameplay trailer for King of Fighters 15 revealed

The King of Fighters XV Shun’ei trailer, screenshots – Gematsu

A New KOF XV’s Shun’ei Trailer Has Him Face Off Against Kyo – Siliconera

『KOF15』シュンエイのキャラクタートレーラーを公開。幻影を操る八極聖拳の使い手 – ファミ通.com

The King of Fighters XV is due out in 2021 for unannounced platform(s).

Development

Shun’ei was designed to be a new hero who brings new impressions to players without adhering to the existing KOF series. In order to achieve this goal, they had a younger designer come up with the design instead of Ogura. Originally Shun’ei was going to have a stereotypical Chinese design, but the developers dropped the idea in favour of making something cool instead.

Nobuyuki Kuroki comments that it’s a design that’s meant to be more appealing to the female audience and it would be nice if this character was the reason they’d play the game. He also notes that the people who were involved in Rock Howard’s design were also involved in Shun’ei’s creation so players may see similarities between the two. When discussing about the roster, Oda mentions that Shun’ei and Meitenkun are closer to being Fatal Fury characters than KOF characters due to being Tung Fu Rue’s students.

In an interview before the games release, Yasuyuki Oda felt that people are all bored with the headband wearing aggressive type of characters. And that those characters are so common now, so the team wanted to include a shy character who doesn’t really show his emotions to add some variety.

Story

Shun’ei is a manipulator of illusions. Due to his mysterious powers, he was abandoned at a young age by his parents and was raised as a disciple of Tung Fu Rue. Through his training, Shun’ei learned how to control his powers. As Tung’s last disciple, he sets out to challenge other fighters from all over the world with his close friend Meitenkun.

It is revealed that Shun’ei contains a fragment Verse‘s power, which causes him to be a target of the entity. After Verse’s defeat, Shun’ei is advised by the veteran fighter Kyo to continue his training to keep his powers under control. Shun’ei agrees and vows to train harder.

Personality

Shun’ei is a nice and reasonable person due to Tung Fu Rue’s kindly teachings. He fondly calls his master “Grandpa”. He admits his cursed powers may endanger anyone near him and is worried about it. Due to his benevolent nature, he intends to continue his training to use his powers for good.